Front-end web developer
A 3D world with lighting, shadows and collision detection created with CSS3 transforms and HTML.
An attempt to create real-time lighting and shadows cast from 3D models created with CSS transforms.
In September 2013, I spoke at Hacker News London about my 3D CSS experiments and some of the techniques used.
Dynamically shading elements positioned using CSS 3D transforms, calculating vertex data by decomposing their matrices.
A pure CSS approach to parallax scrolling websites. Uses 3D transforms and perspective to create the effect.
A prototype renderer for three.js. Capable of rendering lights, textures and geometry using CSS.
The Star Wars trench run as an experiment in simulating distance fog with CSS.
I am very proud to have had my work referenced in a number of publications, written by some very talented people in this industry.